javascript - Drag an image on another image and save it to one image (like light augmented reality) -
i´m wondering how can realize this? want have bigger image in background , able drag , drop smaller image position want on bigger image , save finally, becomes one.
is possible javascript & html5?
appreciate ideas!
thanks
yes, when have images in position:
- create canvas element size of background image
- draw background image it
- iterate through images , record positions
- draw each image using canvas' context.drawimage(image, posx, posy) recorded
- extract final image canvas using canvas.todataurl()
the data url can set src on background image or can upload directly server etc. setting image allow right-click , use save as.
if use canvas "background" image (covering window) - initialize image want in background, continue point 3 above.
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