How to sign and convert integers in Javascript, output to HTML canvas, and reverse process? -


i'm attempting convert images (using html canvas) rgb ycocg colour space, , save output canvas png, can converted losslessly, based on code here:

https://stackoverflow.com/a/12146329/2399347

the process reversible, attempt works when intermediate format isn't used. without this, code has limited practical application.

i need 'lifting' process use 8-bit signed integers (i believe -128 127, modulo 0x100 in pseudocode), , convert values displayed on canvas (from 0 255), before being able save. if successful, when converted image placed in canvas, reconverting values , reverse lifting should produce original image. values generated can't correctly displayed on canvas (from -255 255).

the above problem beyond current knowledge, , haven't found way of doing far based on online searches , looking @ javascript documentation. know (or interested), please @ code, , suggest or give practical way of doing this, or workaround effect?

<!doctype html> <html> <head>     <meta http-equiv="content-type" content="charset=utf-8" />     <style>     img, canvas {         display: block;         padding-bottom: 1em;     }     </style>     <script> function go() {  //  extract png image canvas      var canvas = document.getelementbyid('ycocg');     var ctx = canvas.getcontext('2d');     var source = document.queryselector("#original");      canvas.width = source.width;     canvas.height = source.height;      ctx.drawimage(source, 0, 0);      var canvasdata = ctx.getimagedata(0, 0, canvas.width, canvas.height);   //  canvas convert image ycocg , in 1 step      var canvasback = document.getelementbyid('back2rgb');     var ctxback = canvasback.getcontext('2d');      canvasback.width = source.width;     canvasback.height = source.height;      ctxback.drawimage(canvas, 0, 0);      var canvasbackdata = ctxback.getimagedata(0, 0, canvas.width, canvas.height);   //  colour space functions  function forward_lift( x1, y1 ) {     var diff = ( ( y1 - x1 ) ) % 256;     var average = ( x1 + ( diff >> 1 ) ) % 256;      return  { c1: average, c2: diff }; }  function reverse_lift( average, diff ) {     var x2 = ( average - ( diff >> 1 ) ) % 256;     var y2 = ( ( x2 + diff ) ) % 256;      return  { c1: x2, c2: y2 }; }  function rgb_to_ycocg24( red, green, blue ) {     // conversion ,      var lift1 = forward_lift( red, blue );     var lift2 = forward_lift( green, lift1.c1 );      var rlift1 = reverse_lift( lift2.c1, lift2.c2 );     var rlift2 = reverse_lift( rlift1.c2, lift1.c2 );      canvasbackdata.data[idx + 0] = rlift2.c1 % 256; // r     canvasbackdata.data[idx + 1] = rlift1.c1 % 256; // g     canvasbackdata.data[idx + 2] = rlift2.c2 % 256; // b      // attempt @ conversion , store      canvasdata.data[idx + 0] = lift2.c1 % 256; // y     canvasdata.data[idx + 1] = lift2.c2 % 256; // cg     canvasdata.data[idx + 2] = lift1.c2 % 256; // co }  function ycocg24_to_rgb( yimg, cg, co ) {     // attempt @ reversing stored image      var rlift1 = reverse_lift( yimg, cg );     var rlift2 = reverse_lift( rlift1.c2, co );      canvasstepdata.data[idx + 0] = rlift2.c1 % 256; // r     canvasstepdata.data[idx + 1] = rlift1.c1 % 256; // g     canvasstepdata.data[idx + 2] = rlift2.c2 % 256; // b }  //  conversion of rgb image ycocg      (var x = 0; x < canvasdata.width; x++) {         (var y = 0; y < canvasdata.height; y++) {             // index of pixel in array             var idx = (x + y * canvas.width) * 4;              rgb_to_ycocg24( canvasdata.data[idx + 0], canvasdata.data[idx + 1], canvasdata.data[idx + 2]  );         }     }     ctxback.putimagedata(canvasbackdata, 0, 0);     ctx.putimagedata(canvasdata, 0, 0);   //  convert ycocg rgb, in 2 steps      var canvasstep = document.getelementbyid('twostep');     var ctxstep = canvasstep.getcontext('2d');      canvasstep.width = source.width;     canvasstep.height = source.height;      ctxstep.drawimage(canvas, 0, 0);      var canvasstepdata = ctxstep.getimagedata(0, 0, canvas.width, canvas.height);      (var x = 0; x < canvasdata.width; x++) {         (var y = 0; y < canvasdata.height; y++) {             // index of pixel in array             var idx = (x + y * canvas.width) * 4;              ycocg24_to_rgb( canvasstepdata.data[idx + 0], canvasstepdata.data[idx + 1], canvasstepdata.data[idx + 2]  );         }     }     ctxstep.putimagedata(canvasstepdata, 0, 0); }     </script> </head>  <body onload="go()">  <div id="container">     original:     <img id="original" src="data:image/png;base64,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/>      converted , in 1 step:     <canvas id="back2rgb"></canvas>      converted , stored (right click, save image as):     <canvas id="ycocg"></canvas>      restored previous image:     <canvas id="twostep"></canvas> </div>  </body> </html> 


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