xna - How do I remove some of the bones from the World of Warcraft model? -
the wow model viewer exports model 150 bones, , xna skinnedeffect supports maximum of 72 bones. can me solve problem?
the xna reach profile (which why skinnedeffect has limitations) isn't meant hi-def games. have use xna full profile , write own vertex , fragment shaders support 150 bones. platform targeting, btw?
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