dependency injection - How to practice SOLID principle of OOP design? -


i'm new solid principle understand it. main problem having hard time designing classes follow solid specially dependency inversion. it's easy write whole logic procedural pattern rather use solid.

for example:

let's creating attendance monitoring system, , have logic(or procedure) scan employee fingerprint, it's id, determine whether or not it's valid or not, determine time in, write login info database, , show if it's successful or not.

it easy write in procedural manner bunch of 'if else', loop , switch. in future i'm gonna suffer 'code debt'.

if applying solid principle here. know need have kind of object 'attendanceserviceclass' has method 'scanemployeeid()', 'processthislogin()' or 'isitsucessful()'. , know class has dependency repository, userinfo, , other objects.

basically problem analyzing design of class , dependencies

what step step way of analyzing design of class?

sorry english.

sometimes it's easy write whole logic procedural pattern rather use solid

i cannot agree more, easier programmer handle code in procedural pattern. makes oop hard programmer accustomed procedural programming.

however found easier write general interface , consumer first rather breaking interface designed smaller modules. is, kind of test first development -> red, green, refactor practice. (please note that, if want achieve neat design, consider following tdd instead guide. guide small section of doing tdd)

say want create serviceattendance scanemployeeid. has interface (please notice example in c# naming):

public interface iserviceattendance{     bool scanemployeeid(); } 

please noted decide method return bool instead of void determine success/failure operation. please notice consumer example below not implement di because want show how consume it. in consumer, can have:

public void consumeserviceattendance(){     iserviceattendance attendance = resolve<iserviceattendance>();     if(attendance.scanemployeeid()){         //     } } 

this concludes consumer. move implementation. can develop using procedural programming , got monolithic code block. can state implementation pseu-like statement.

public class serviceattendance : iserviceattendance{     public bool scanemployeeid(){         bool isempvalid = false;         // 1 scan employee id         // 2 validate login         // 3 if valid, create login session         // 4 notify user         return isempvalid;     } } 

now have 4 steps done in 1 operation. principal is, not on 3 facade process in 1 method can refactor 3 , 4 1 process. have

public class serviceattendance : iserviceattendance{     public bool scanemployeeid(){         bool isempvalid = false;         // 1 scan employee id         // 2 validate login         // 3 if valid, create login session , notify user         return isempvalid;     } } 

this, have 3 main operation. can analyze whether need create smaller module or not breaking down operation. want break second operation. can get:

// 2 validate login // 2.1 check if employee id matches format policy // 2.2 check if employee id exists in repository // 2.3 check if employee id valid access module 

the breakdown operation obvious enough break second module smaller module. 2.2 , 2.3, need smaller module injected. because need dependency repository, need injected. same case apply operation step 1 scan employee id, because need dependency fingerprint scanner, scanner handler must implemented in separated module.

we can breakdown operation, can in 2.1:

// 2.1 check if employee id matches format policy // 2.1.1 employee id must match length // 2.1.2 employee id must has format emp##### 

now unsure if 2.1.1 , 2.1.2 need broken down 2 separated modules, decide. , got interfaces, can start implementation. expect throw exceptions during validation or need pass custom class handle error messages.


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