multithreading - load textures into a thread blocks the mainUI in android -
i try load bitmaps , display them textures (opengles2.0). make runnable thread, , once loaded bitmap sent textures. thread runnable, main ui thread freezes while during loading of pictures. don't understand , pretty lost it… clues ?
sounds you're calling mythread.run() instead of mythread.start()
run() executes in calling thread, start() makes new thread , calls run inside of that.
if that's not case, can't without relevant code.
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