C++ to C# static_cast -


i'm trying convert project c++ c# in c++ version following code used:

std::list<playerbase*>& allplayers = autolist<playerbase>::getallmembers(); 

and autolist header file folowwing

#ifndef autolist_h #define autolist_h #include <list>  template <class t> class autolist { public:      typedef std::list<t*> objectlist;  private:      static objectlist m_members;  protected:      autolist()     {         //cast object type t* , add list         m_members.push_back(static_cast<t*>(this));     }      ~autolist()     {         m_members.remove(static_cast<t*>(this));     }  public:      static objectlist& getallmembers(){return m_members;} };  template <class t> std::list<t*> autolist<t>::m_members;  #endif 

so how can make c# class can same me, selecting objects of class type: playerbase?


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